Wiki » History » Revision 13
Revision 12 (Tinna Þuríður Sigurðardóttir, 2016-06-07 11:58) → Revision 13/15 (Tinna Þuríður Sigurðardóttir, 2016-06-08 15:25)
h1. Documentation for Virtual Reality Training h2. Introduction h2. Technology Below is the technology to be used going to be listed h3. Unity http://unity3d.com/ h3. Oculus https://www.oculus.com/en-us/ h3. Leap Motion https://www.leapmotion.com/ Leap Motion Coordinates: https://developer.leapmotion.com/documentation/csharp/devguide/Leap_Coordinate_Mapping.html h3. Mechanim https://unity3d.com/learn/tutorials/topics/animation/animate-anything-mecanim h3. 3D GUI h2. Assets h2. Goals and Requirements