Wiki » History » Version 4
Hannes Vilhjálmsson, 2017-02-11 18:27
1 | 1 | Stephan Schiffel | The project was originally hosted on https://github.com/HASParty/ggpai. It was cloned here to have all the code at RU and allow further development. |
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2 | The repository also contains project reports, papers and posters published about the project. |
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3 | 2 | Hannes Vilhjálmsson | |
4 | h1. Virtual General Game Playing Agent |
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6 | Final project @ RU - Intelligent virtual human representation of GGP AI in a virtual environment |
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8 | h2. How to run |
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9 | |||
10 | h3. Prerequisites |
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12 | * Unity 5 |
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13 | * Git bash (if on windows) |
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14 | * Java SDK (make sure JAVA_HOME is defined in your environment variables to make life simpler) |
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16 | h3. Steps |
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18 | 4 | Hannes Vilhjálmsson | # Clone the repository with git ( git clone https://repository.cs.ru.is/git/virtual-ggp-agent.git ) |
19 | 2 | Hannes Vilhjálmsson | # Navigate a bash console to the ggp folder ("Git bash here" in the ggp folder via the right-click context menu if you installed git bash) and run ./setup.sh - if it fails to find tools.jar, you don't have JAVA_HOME set or not even the JDK installed. |
20 | # Wait for it to finish running. |
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21 | # Open the trunk folder as a project in the unity editor. Open the Menu scene in the scenes folder. Hit play. |
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23 | h2. Keybindings |
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25 | * SELECT: A on gamepad (face button bottom) / spacebar. |
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26 | * RECENTER: Special left on gamepad / C on keyboard. |
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27 | * DEBUG INFO: L to display debug information on mood and behaviour (hold right-click to disable camera movement to be able to look at the behaviour chunks). |
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28 | * TOGGLE VISIBILITY: T on keyboard to toggle AI actor visibility. |
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30 | h2. Enabling VR |
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32 | Project settings -> player -> virtual reality supported |