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Hannes Vilhjálmsson, 2017-02-11 18:23

1 1 Stephan Schiffel
The project was originally hosted on https://github.com/HASParty/ggpai. It was cloned here to have all the code at RU and allow further development.
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The repository also contains project reports, papers and posters published about the project.
3 2 Hannes Vilhjálmsson
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h1. Virtual General Game Playing Agent
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Final project @ RU - Intelligent virtual human representation of GGP AI in a virtual environment
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h2. How to run
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h3. Prerequisites
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* Unity 5
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* Git bash (if on windows)
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* Java SDK (make sure JAVA_HOME is defined in your environment variables to make life simpler)
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h3. Steps
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# Clone the repository with git ( git clone https://github.com/HASParty/ggpai )
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# Navigate a bash console to the ggp folder ("Git bash here" in the ggp folder via the right-click context menu if you installed git bash) and run ./setup.sh - if it fails to find tools.jar, you don't have JAVA_HOME set or not even the JDK installed.
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# Wait for it to finish running.
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# Open the trunk folder as a project in the unity editor. Open the Menu scene in the scenes folder. Hit play.
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h2. Keybindings
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* SELECT: A on gamepad (face button bottom) / spacebar.
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* RECENTER: Special left on gamepad / C on keyboard.
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* DEBUG INFO: L to display debug information on mood and behaviour (hold right-click to disable camera movement to be able to look at the behaviour chunks).
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* TOGGLE VISIBILITY: T on keyboard to toggle AI actor visibility.
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h2. Enabling VR
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Project settings -> player -> virtual reality supported