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Current state of project » History » Version 3

Kristján Oddsson, 2012-10-29 17:40

1 1 Kristján Oddsson
h1. Current state of project
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h2. 29.10.2012
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5 3 Kristján Oddsson
We updated the shaders and the results make debugging a lot better visually as you can see in the attached image.
6 1 Kristján Oddsson
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We also loaded up the sun and threw out the previous proximity algorithm and substituted it with euclidian distance proximity function. 
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h3. Future work
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* Get approximate scale of the sun and fishes.
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* Fit each fish with a point the following positions relative to the fish to check the two closest points using the euclidian distance function:
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    - On the top and bottom of the fish
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    - On the front and back of the fish
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    - On each side of the fish (port and starboard :P)
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* Make sure that fishes do not bump into walls.
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* Implement fish movements to resemble real "life"