Current state of project » History » Version 2
Kristján Oddsson, 2012-10-29 17:39
| 1 | 1 | Kristján Oddsson | h1. Current state of project |
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| 3 | h2. 29.10.2012 |
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| 5 | We updated the shaders and the results make debugging a lot better visually as you can see. |
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| 7 | 2 | Kristján Oddsson | !{width:400px}25.png! |
| 8 | 1 | Kristján Oddsson | |
| 9 | We also loaded up the sun and threw out the previous proximity algorithm and substituted it with euclidian distance proximity function. |
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| 11 | h3. Future work |
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| 12 | * Get approximate scale of the sun and fishes. |
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| 13 | * Fit each fish with a point the following positions relative to the fish to check the two closest points using the euclidian distance function: |
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| 14 | - On the top and bottom of the fish |
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| 15 | - On the front and back of the fish |
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| 16 | - On each side of the fish (port and starboard :P) |
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| 17 | * Make sure that fishes do not bump into walls. |
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| 18 | * Implement fish movements to resemble real "life" |