Current state of project » History » Version 1
Kristján Oddsson, 2012-10-29 17:37
1 | 1 | Kristján Oddsson | h1. Current state of project |
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3 | h2. 29.10.2012 |
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5 | We updated the shaders and the results make debugging a lot better visually as you can see. |
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7 | !2012-10-27_15:25.png! |
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9 | We also loaded up the sun and threw out the previous proximity algorithm and substituted it with euclidian distance proximity function. |
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11 | h3. Future work |
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12 | * Get approximate scale of the sun and fishes. |
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13 | * Fit each fish with a point the following positions relative to the fish to check the two closest points using the euclidian distance function: |
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14 | - On the top and bottom of the fish |
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15 | - On the front and back of the fish |
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16 | - On each side of the fish (port and starboard :P) |
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17 | * Make sure that fishes do not bump into walls. |
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18 | * Implement fish movements to resemble real "life" |